GameStop 2013 Annual Report Download - page 59

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42
Net sales by reportable segment in U.S. dollars were as follows (in millions):
52 Weeks Ended
February 1, 2014
53 Weeks Ended
February 2, 2013
52 Weeks Ended
January 28, 2012
Video Game Brands:
United States ............................................................................ $ 6,160.4 $ 6,192.4 $ 6,637.0
Canada...................................................................................... 468.8 478.4 498.4
Australia ................................................................................... 613.7 607.3 604.7
Europe ...................................................................................... 1,733.8 1,608.6 1,810.4
Technology Brands..................................................................... 62.8
Total............................................................................................ $ 9,039.5 $ 8,886.7 $ 9,550.5
Operating earnings (loss) by operating segment, defined as income (loss) from operations before intercompany royalty fees,
net interest expense and income taxes, in U.S. dollars were as follows (in millions):
52 Weeks Ended
February 1, 2014
53 Weeks Ended
February 2, 2013
52 Weeks Ended
January 28, 2012
Video Game Brands:
United States .............................................................................. $ 465.3 $ 501.9 $ 501.9
Canada........................................................................................ 26.6 (74.4) 12.4
Australia..................................................................................... 37.5 (71.6) 35.4
Europe........................................................................................ 44.3 (397.5) 20.2
Technology Brands ...................................................................... (0.2)— —
Total ............................................................................................. $ 573.5 $ (41.6) $ 569.9
Goodwill impairments, asset impairments and restructuring charges reported in operating earnings by operating segment,
in U.S. dollars were as follows (in millions):
52 Weeks Ended
February 1, 2014
53 Weeks Ended
February 2, 2013
52 Weeks Ended
January 28, 2012
Video Game Brands:
United States................................................................................ $ 24.0 $ 5.7 $ 28.9
Canada ......................................................................................... 100.7 1.3
Australia....................................................................................... 107.3 0.6
Europe.......................................................................................... 4.7 467.0 50.4
Technology Brands........................................................................
Total............................................................................................... $ 28.7 $ 680.7 $ 81.2
Total assets by operating segment in U.S. dollars were as follows (in millions):
February 1,
2014
February 2,
2013
January 28,
2012
Video Game Brands:
United States .............................................................................. $ 2,320.7 $ 2,404.0 $ 2,479.0
Canada........................................................................................ 228.7 252.2 350.8
Australia ..................................................................................... 389.2 416.6 513.3
Europe ........................................................................................ 972.2 799.4 1,265.1
Technology Brands....................................................................... 180.6
Total.............................................................................................. $ 4,091.4 $ 3,872.2 $ 4,608.2
Fiscal 2013 Compared to Fiscal 2012
Video Game Brands
United States
Segment results for Video Game Brands in the United States include retail GameStop operations in 50 states, the District
of Columbia, Puerto Rico and Guam, the electronic commerce Web site www.gamestop.com, Game Informer magazine,