Square Enix 2006 Annual Report Download - page 67

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Company Profile
m
Headquarters:
Shinjuku Bunka Quint Bldg.
3-22-7 Yoyogi, Shibuya-ku
Tokyo 151-8544, Japan
TEL. +81-3-5333-1555
Established:
September 22, 1975
Common stock:
¥7,803,740,680
Number of employees:
3,050 (Consolidated)
1,428 (SQUARE ENIX)
Note: Number of employees does not include temporary staff.
C o r p o r a t e D a t a (As of March 31, 2006)
6 4 6 5
A n n u a l R e p o r t 2 0 0 6
S Q U A R E E N IX G r o u p
Company Name Established Fiscal Year-End Common Stock Percent of Principal Lines of Business
Consolidated Subsidiaries Voting Rights
Japan
Community Engine Inc. May 2000 March ¥25 million 64.7% Network application, development, sale of middleware
DIGITAL ENTERTAINMENT ACADEMY CO., LTD. October 1991 March ¥72 million 70.8% School for computer game engineers
TAITO CORPORATION August 1953 March ¥16 million 100.0% Management and operation of amusement centers; planning,
development, production, sale and rental of coin-operated game
machines and coin-operated karaoke machines; planning,
development and sale of game software; planning, development
and sale of mobile phone content
TAITO ART CORPORATION November 1966 March ¥35 million 100.0% Travel agency and insurance agency
(100.0% )
EFFORT CO., LTD. February 1999 March ¥10 million 100.0% Planning and production of music content
(100.0% )
North America
SQUARE ENIX, INC. March 1989 March US$10 million 100.0% Sale of games, sale and management of online games in
North America
UIEVOLUTION, INC. August 2000 March US$3 million 100.0% Development, sale and licensing of network applications and
(100.0% ) middleware
SQUARE PICTURES, INC. November 1997 December US$0.1 million 100.0% M anagement of overseas film revenues
Europe
SQUARE ENIX LTD. December 1998 March GB£3 million 100.0% Sale of games, sale and management of online games in Europe
Asia
SQUARE ENIX (China) CO., LTD. January 2005 December US$12 million 100.0% Development, sale, and management of online games in Asia
Huang Long Co., Ltd. August 2005 December 10 million 0.0% Sale and operation of online games in Asia
yuan RM B [100.0% ]
SQUARE ENIX WEBSTAR NETWORK December 2001 December US$4 million 60.0% Development, sale, and management of online games in Asia
TECHNOLOGY (BEIJING) CO., LTD.
COMMUNITY ENGINE NETWORK September 2003 December 877 thousand 80.0% Network application, development, and sale of middleware
SOFTWARE (BEIJING) CO., LTD. yuan RMB (80.0% )
BEIJING TAIXIN CULTURAL ENTERTAINMENT June 1996 December 16,617 thousand 80.0% Management of amusement centers and rental of game machines
CO., LTD. yuan RMB (80.0% )
TAITO KOREA CORPORATION May 2004 March 3,300 million 100.0% Management and operation of amusement centers
won (100.0% )
Partnership
FF Film Partners March 1998 December 92.2% Licensing and management of movies and derivative products
Notes: 1. In the Percentage of Voting Rights column, numbers in parentheses ( ) represent the percentage of indirect holdings and are including in the total percentage of voting rights held by the
Company. Numbers in brackets [ ] represent the percentage of holdings of closely related parties of parties of the same interest and are excluded from the total percentage of voting rights held
by the Company.
2. On March 31, 2006, TAITO CORPORATION (the former SQEX, Inc., name changed on March 31, 2006) absorbed the former TAITO CORPORATION. To make the de facto surviving company of this
mergerthe former TAITO CORPORATIONa wholly owned subsidiary of the Company, the former TAITO CORPORATION was absorbed by TAITO CORPORATION (the former SQEX, Inc.) on a pro
forma basis. Consequently, the date of establishment is recorded as that of the de facto surviving company, the former TAITO CORPORATION.