GameStop 2003 Annual Report Download - page 6

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2,000
1,000
0
$383.4
$465.2
$553.1
$756.7
$1,121.1
$1,352.8
$1,578.8
FY 1997 FY 1998 FY 1999 FY 2000 FY 2001 FY 2002 FY 2003
0%
2%
4%
6%
8%
FY 2000 FY 2001 FY 2002 FY 2003
2.0%
4.0%
6.4% 6.8%
GameStop Operating Margin
GameStop Revenue Growth
The average gamer spends 6.5 hours
per week playing games
(In฀Millions)
Note:฀Excludes฀goodwill฀amortization฀in฀all฀years฀presented฀and฀reflects฀pro฀forma฀effect฀of฀EITF฀02-16
cash฀considerations฀received฀from฀vendors
NBA฀Live฀2004฀-฀Xbox