Square Enix 2014 Annual Report Download - page 19

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I would like to create games that enrich players’ lives. Naturally, games should
provide players with a fun time, but I don’t want that to be all. I would like to
develop a game that leads players to new discoveries and leaves them with a deep
impression, or strengthens players’ bonds with friends or family through embarking
on adventures together. I would be happy if I could make such a game that leaves
great memories in players’ minds.
In the case of “DRAGON QUEST X,” on which I’m working as the director, some
people get together with other players whom they met as adventurers online, or
play outside as friends. They say that some have even gotten married. My ambition
is to keep creating that sort of happiness for people.
I’ve always loved the perfect marriage of art and technology that, to me, is
what video game development represents. Every year brings with it new
and different challenges, possibilities and successes. Never have we
reached more people and more hearts than we do today. And being part
of bringing joy and outstanding entertainment to the world, together with
the smartest people we can find, keeps me both humble and enthusiastic
for more, every year.
Hannes Seifert
Studio Head of Io-Interactive
Previously Production Director and Executive Producer of “Hitman: Absolution” at IOI.
Before joining Square Enix in 2010, Hannes had already worked on 35 video games
since 1987. As an independent developer Hannes was studio head at neo Software
(which became Rockstar Vienna) and also studio head at Deep Silver Vienna. His
major titles include the “GTA (Grand Theft Auto),” Max Payne, Dead Island and
“Hitman” game series. In 2013 he became Studio Head for Io-Interactive.
Chikara Saito
Director, “DRAGON QUEST X: Mezameshi Itsutsu no Shuzoku Online”
Chikara Saito started his career with Square Enix in 2005, after he
participated as a Planner in various console game development
projects. While engaging in the development of “DRAGON QUEST X,
he concurrently served as Director of “CROSS TREASURES.” He has
been Director of “DRAGON QUEST X” since December 2013.
©2012 IO INTERACTIVE A/S. ALL RIGHTS RESERVED.
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