Ubisoft 2014 Annual Report Download - page 41

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Management Report
2014
36
- The Montreal studio also took action following the Lac Mégantic disaster (explosion of a train
carrying crude oil) by donating CAD$767.
- Children remain at the heart of new initiatives at Ubisoft’s various sites. For example, the teams in
San Francisco collected 88 Christmas presents at the end of 2013 to give to disadvantaged
children, and donated 2,648 games to the “Get Well Gamers Foundation, which redistributes
games and electronic equipment to children in hospitals.
- In Bulgaria, the Sofia studio donated eight chairs to kit out a study center in an orphanage and art
workshops were organized with the children and volunteers from the Ubisoft team. The Sofia
studio also collected three sacks of games and Christmas decorations for the orphans.
- The Shanghai studio organized a bake sale to provide funding for teenage orphans with no formal
education to train as bakers.
- Ubisoft’s Japan subsidiary, in partnership with UNESCO, organized a school trip for children
affected by the 2011 earthquake and tsunami, providing funds totaling JPY1,315,000.
- The Toronto studio organized a drive to collect video games for hospitalized children in several
regions of Canada, collecting a total of 7 consoles and 300 games.
Lastly, the San Francisco office got involved in events concerning the video game industry and
technological entertainment.
For example, the office donated USD$30,000 during the “Nite to Unite” charity dinner, which brings
together some of the major players in the video game industry. The donations collected during the
dinner were given to the “Entertainment Software Association (ESA),which provides education grants
to students and rewards organizations that strive to develop future opportunities for young people.
The San Francisco subsidiary also donated USD$10,500 to the Clinton Foundation to support an
event organized by Bill Clinton, during which he discussed the subject of global entrepreneurship and
its impact on technology.
The “Sharing More Than Games” program will continue next year, most notably with a new annual
project to be held at Group level: the “Sharity Relay”. This project, which will take place at the start of
May 2014, aims to bring together all of Ubisoft’s subsidiaries in a video games marathon, during which
each subsidiary will bring in and coach a group of children or young adults from a local association.
1.4.4.3 SUBCONTRACTORS AND SUPPLIERS
1.4.4.3.1 Considering employee-related and environmental issues in the purchasing policy
Currently, there is no official purchasing policy relating to environmental, employee-related or social
issues at Group level.
The majority of the studios and sites state that they systematically favor partners who give the best
guarantees in terms of environmental and social commitment and who offer equal benefits and
budgets.
By way of an example, a specific “Sustainable development” clause now appears in purchase tender
specifications in France, stating that “Ubisoft pays special attention to any initiative taken by suppliers
that undertakes to gear their services more towards sustainable development values…”.
In Germany, the studios of Blue Byte GmbH and Related Designs Software GmbH require that their
suppliers demonstrate their commitment to compliance with environmental legislation.
1.4.4.3.2 Considering the employee-related and environmental responsibility of suppliers and
subcontractors
Ubisoft strives to use environmentally concerned suppliers.
Moreover, Ubisoft is committed to the social responsibility of its suppliers, particularly in terms of the
employment of disadvantaged persons. To this end, Ubisoft invites its suppliers, during tenders carried
out in France, to submit any information demonstrating their involvement in prioritizing/encouraging the
employment of disadvantaged persons.