Square Enix 2015 Annual Report Download - page 10

Download and view the complete annual report

Please find page 10 of the 2015 Square Enix annual report below. You can navigate through the pages in the report by either clicking on the pages listed below, or by using the keyword search tool below to find specific information within the annual report.

Page out of 74

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74

3. Collaboration with Partner Companies
As I mentioned above, we find ourselves in an age of change. Devices, business models, and the
competition are constantly changing. This means that today’s assumptions may not apply tomorrow.
In such an ever-changing environment, insisting on complete self-reliance does not strike us as the
best approach to staying unique and highly adaptable. Instead, I believe it is more beneficial to remain
flexible about forming partnerships with others. A willingness to seek in others what we lack is a better
approach to growing our business in this age of uncertainty. As such, we will not rule out any possibility
as we explore and execute collaborative initiatives ranging from joint collaborations focusing on a single
product to business alliances of a wider scope. In so doing, we hope to capture earnings opportunities
in a timely fashion and leverage them for our further growth.
4. Geographic Expansion
The regions marked in red on the map below are those that the Square Enix Group has yet to enter.
While the Internet has made the world more interconnected and less impeded by national
boundaries, I believe that regional and individual tastes remain a major determinant of preferences
for different types of content. Furthermore, as these untapped regions experience economic growth,
their demand for content will mount, and their consumers will begin to want content rooted in the local
culture rather than being satisfied solely with imports. As such, these regions have the potential to
Target markets
Existing markets
Overseas Expansion of the Digital Entertainment Segment
A Message to Our Shareholders
08