Blizzard 2005 Annual Report Download - page 34

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Cost of SalesSoftware Royalties and Amortization
(In thousands)
March 31, 2005
% of Publishing
Net Revenues March 31, 2004
% of Publishing
Net Revenues Increase/(Decrease) Percent Change
$123,800 12% $59,744 9% $64,056 107%
Cost฀of฀salessoftware฀royalties฀and฀amortization฀for฀the฀year฀ended฀March฀31,฀2005฀increased฀as฀a฀percentage฀of฀publishing฀net฀revenues฀from฀the฀prior฀fiscal฀year,฀
from฀9%฀to฀12%.฀In฀absolute฀dollars,฀cost฀of฀salessoftware฀royalties฀and฀amortization฀for฀the฀year฀ended฀March฀31,฀2005฀also฀increased฀from฀the฀prior฀fiscal฀year,฀from฀
$59.7฀million฀to฀$123.8฀million.฀This฀increase฀was฀due฀to฀an฀increase฀in฀the฀number฀of฀titles฀released฀as฀well฀as฀an฀increase฀in฀the฀overall฀costs฀to฀develop฀games.฀This฀
compares฀to฀fiscal฀2004฀in฀which฀a฀higher฀proportion฀of฀revenues฀were฀derived฀from฀internally฀developed฀titles฀with฀lower฀associated฀game฀development฀costs.฀In฀fiscal฀
2006,฀we฀expect฀cost฀of฀salessoftware฀royalties฀and฀amortization฀to฀decrease฀as฀a฀percentage฀of฀publishing฀net฀revenues฀as฀compared฀to฀fiscal฀2005฀as฀our฀fiscal฀2006฀
titles฀slate฀includes฀a฀higher฀percentage฀of฀internally฀developed฀titles.
Cost of SalesIntellectual Property Licenses
(In thousands)
March 31, 2005
% of Publishing
Net Revenues March 31, 2004
% of Publishing
Net Revenues Increase/(Decrease) Percent Change
$62,197 6% $31,862 5% $30,335 95%
Cost฀of฀salesintellectual฀property฀licenses฀for฀the฀year฀ended฀March฀31,฀2005฀increased฀in฀absolute฀dollars฀and฀as฀a฀percentage฀of฀publishing฀net฀revenues฀over฀the฀
same฀period฀last฀year,฀from฀5%฀to฀6%.฀The฀increases฀in฀both฀absolute฀dollars฀and฀as฀a฀percentage฀of฀publishing฀net฀revenues฀were฀due฀to฀the฀release฀of฀more฀titles฀with฀
associated฀licensed฀intellectual฀property฀as฀well฀as฀continued฀strong฀catalog฀sales฀of฀titles฀with฀associated฀licensed฀intellectual฀property฀compared฀to฀the฀titles฀released฀
in฀fiscal฀2004฀for฀which฀a฀higher฀proportion฀of฀revenues฀was฀derived฀from฀titles฀that฀were฀internally฀developed฀with฀no฀associated฀intellectual฀property.฀In฀fiscal฀2005฀we฀
released฀the฀following฀titles฀with฀associated฀intellectual฀property:฀
Spider-Man 2, Shrek 2, Shark Tale, X-Men Legends, THUG 2, Lemony Snicket’s A Series of Unfortunate Events
฀and฀
Doom 3
.฀In฀fiscal฀2004,฀
two฀ of฀ our฀ top฀ performing฀titles,฀
True Crime: Streets of L.A.
and฀
Call of Duty,
were฀ based฀ on฀our฀ wholly-owned฀ original฀ intellectual฀ property.฀In฀fiscal฀ 2006,฀ we฀expect฀cost฀ of฀
salesintellectual฀property฀licenses฀to฀remain฀relatively฀flat฀as฀a฀percentage฀of฀publishing฀net฀revenues฀as฀compared฀to฀fiscal฀2005.
Product Development
(In thousands)
March 31, 2005
% of Publishing
Net Revenues March 31, 2004
% of Publishing
Net Revenues Increase/(Decrease) Percent Change
$86,543 8% $97,859 15% $(11,316) (12%)
Product฀development฀expenses฀for฀the฀year฀ended฀March฀31,฀2005฀decreased฀as฀a฀percentage฀of฀publishing฀net฀revenues฀from฀the฀prior฀fiscal฀year,฀from฀15%฀to฀8%.฀In฀
absolute฀dollars,฀product฀development฀expenses฀for฀the฀year฀ended฀March฀31,฀2005฀also฀decreased฀from฀the฀prior฀fiscal฀year,฀from฀$97.9฀million฀to฀$86.5฀million.฀The฀
decrease฀in฀product฀development฀as฀a฀percentage฀of฀publishing฀net฀revenues฀and฀in฀absolute฀dollars฀primarily฀resulted฀from฀a฀pre-tax฀charge฀of฀approximately฀$21฀million฀
taken฀in฀the฀third฀quarter฀of฀fiscal฀2004฀related฀to฀the฀cancellation฀of฀products฀which฀were฀believed฀to฀be฀unlikely฀to฀produce฀an฀acceptable฀level฀of฀return฀on฀our฀investment.฀
Excluding฀the฀impact฀of฀the฀pre-tax฀charge,฀product฀development฀expenses฀for฀the฀year฀ended฀March฀31,฀2005฀increased฀by฀approximately฀$9.7฀million.฀This฀increase฀
was฀attributable฀to฀higher฀game฀development฀costs฀as฀development฀time฀and฀team฀sizes฀as฀well฀as฀quality฀assurance฀time฀increased฀due฀to฀enhanced฀production฀values฀
and฀to฀support฀more฀complex฀and฀robust฀gaming฀experiences.฀We฀expect฀product฀development฀costs฀to฀increase฀in฀absolute฀dollars฀due฀to฀next-generation฀development฀
costs฀but฀stay฀constant฀as฀a฀percentage฀of฀revenues฀as฀we฀leverage฀the฀costs฀against฀bigger฀brands,฀sold฀in฀more฀markets,฀across฀more฀gaming฀devices.
page 32
Activision, Inc. 2005 Annual Report
Management’s Discussion and Analysis of Financial Condition and Results of Operations