Ubisoft 2003 Annual Report Download - page 32

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FINANCIAL REPORT
2004
32
April 2003
Tom Clancy’s Splinter Cell™ on PlayStation® 2 is the best-
selling game in Germany, France and Great Britain.
Ubisoft presents seven high-potential titles at E3 2003, the
international video-game show: Beyond Good and Evil™,
Far Cry™, Prince of Persia The Sands of Time™, Tom
Clancy’s Rainbow Six®3, Uru™: Ages Beyond Myst®, XIII
and Tom Clancy’s Ghost Recon™: Island Thunder™.
Annual sales for fiscal year 2002-03 are announced:
an increase of 23%.
May 2003
IGN.com honors Ubisoft games presented at E3: four
awards for Prince of Persia The Sands of Time™, including
the award for Best Game in Show for PlayStation®2 and
five nominations for Beyond Good and Evil™.
Share subscription warrants (BSAs) are allotted free of
charge on the basis of one BSA offered for one Ubisoft share.
June 2003
Signing of a publishing agreement with Sony Online
Entertainment for Everquest™ II and Lords of Everquest™
in Europe.
Prince of Persia The Sands of Time™ is chosen as Best
Action-Adventure Game on PlayStation®2 by the
representatives of E3 2003. Ubisoft receives seven awards
and 17 nominations in all.
Tom Clancy’s Splinter Cell™ on PlayStation® 2 is the
top-selling game in the United States (source: NPD).
July 2003
First-quarter sales for fiscal year 2003-04: ¤66.5 million,
up 107%.
Three exclusive territorial agreements are signed with
console manufacturers for 2003:
- Prince of Persia™ The Sands of Time for PlayStation®2
in Europe and Australia.
- Beyond Good and Evil™ on PlayStation® 2 in Europe
and Australia.
- Tom Clancy’s Rainbow Six® 3 on Xbox™ in Europe
and the United States.
August 2003
During ECTS 2003 (the European video-game show),
Ubisoft titles are once again recognized for their quality:
Far Cry is named Best PC Game of the show, XIII is chosen
as Best Game and Best Console Game of the show, and
Everquest™ II is selected as the show's Best Online Game.
September 2003
Ubisoft reveals its new logo and announces the sale of
the 100,000,000th game since its founding.
Ownership interest in the capital of Gameloft is increased to 20%.
1. General
1.1
Introduction
Ubisoft is one of the leading developers and publishers of interactive game software worldwide.
Since its founding in 1986, Ubisoft has experienced strong, continuous growth thanks to its strategy of internal growth plus
carefully targeted acquisitions with high growth potential. Since being listed on the stock exchange in 1996, the group
has increased its sales 13-fold. It currently has an extensive catalog of flourishing brands that are recognized by industry
professionals and consumers alike.
The group's business is organized into three major fields of activity: development (i.e. the creation of game software),
publishing (i.e. the acquisition of game rights and external licenses, as well as product marketing) and distribution (i.e. the
physical delivery of the final product to retailers of all kinds). Ubisoft has gradually and successfully integrated these three
core activities. The group currently has development teams of the highest quality – whose creativity and talent are responsible
for a significant number of solid brands – working in 12 international studios.
This workforce comprises nearly 2,400 individuals, all working toward a common goal: the creation of high-quality games for
a growing and increasingly demanding audience of gamers.
1.2
Highlights of fiscal year 2003-04
overview