THQ 2010 Annual Report Download - page 3

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THQ executed on each of the fi ve operating goals
we set forth in fi scal 2010 as follows:
First: Deliver one-to-two quality Core Games.
In fi scal 2010, we shipped internally developed
and owned intellectual properties Red Faction®
Guerrilla™ and Darksiders™, with Metacritic ratings
of 85 and 83, respectively. Building on this success,
our Core Games team continues to develop a
robust pipeline with Homefront™ and Red Faction
Armageddon™ scheduled for fi scal 2011.
Our world class internal Studio System is supporting
THQs Core Games eff orts. In December, we
announced plans to open a new development
studio in Montreal, Quebec, which we expect will
become the largest studio in our global Studio
System. Montreal stood out as the ideal location
for our new studio because of its outstanding pool
of creative talent and its highly regarded university
system, coupled with signifi cant fi nancial and
economic incentives.
Second: Extend our leadership in the Fighting
games category. In May 2009, we successfully
launched the Ultimate Fighting Championship®
(UFC®) franchise, earning an 84 Metacritic rating
and shipping nearly 4 million units in fi scal 2010.
On May 25, 2010, we again set the standard for
mixed martial arts games with the release of
UFC® Undisputed™ 2010.  e game launched
with an 87 Metacritic rating, underscoring our
ability to consistently deliver quality games and
build blockbuster franchises. We look forward to
working closely with UFC in the coming years as
we work together to help extend their leadership
here in North America and in new markets
around the globe.
We are also pleased to have settled the litigation
with World Wrestling Entertainment® (WWE®)
and JAKKS Pacifi c, resulting in a new direct eight-
year agreement with WWE to continue to publish
games based on this tremendous brand. We are
now working more closely than ever before with
Armageddon™Armageddon™Armageddon™