Ubisoft 2012 Annual Report Download - page 2

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A statement from Yves Guillemot
Ubisoft registered a solid performance in FY2011-12 due to the success of Just Dance®, Assassins Creed®
and our online games. FY2012-13 should mark a turning point for Ubisoft thanks to a stronger offering for
core gamers, popular casual titles and continued momentum for our online games. We therefore expect
sustained growth and increased profitability in FY2012-13. Looking farther ahead, we believe the arrival of
the next generation of consoles, the integration of the mechanics from social gaming and the item-based
model represent significant opportunities for the industry and for Ubisoft in particular.
Our annual sales for FY2011-12 reached
1.061 billion. This result is driven by our franchises for core
gamers - Assassins Creed, The Settlers® Online, Rayman® and Driver® - and by our casual titles, with a
strong showing for Just Dance and Howrse® and the successful launch of Rocksmith™ in North America.
Our current operating income grew by 90% to
56 million while our online and digital revenue was up 111%.
Finally, our net-cash position as of March 31, 2012 reached
84.6 million. We have therefore ended the year
in a solid financial position all the while continuing to invest in our future.
All of the efforts and investments we’ve made over the past few years to continually improve the quality of
our titles for core gamers and to develop the online segment should translate into a sharp increase in our
revenue and profitability, starting 2012-13:
-
The console market has grown steadily over the past few years, up 40% in 2011 versus the highs of
the prior cycle in 2005. This increase underscores the strength of the Xbox 360® and PLAYSTATION®
3 experience for core players. Huge opportunities await us as we have an extraordinary line-up, whose
diversity and originality aroused great admiration at E3 (Electronic Entertainment Expo) this year.
Assassins Creed 3 is on track to becoming the biggest launch in company history thanks to a new hero,
a new engine, new gameplay, fantastic landscapes and impressive crowd-rendering – after three years
of well-planned and executed development, the title looks stunning. We are also making a strong return
to the shooter segment, the biggest genre in the industry, accounting for 35% of sales in the whole
market, with two big franchises on console: Tom Clancy’s Ghost Recon Future Soldier™ and Far Cry® 3.
We are also very excited about the return of the Splinter Cell® franchise with the arrival of Tom Clancy’s
Splinter® Cell Blacklist
set for Spring 2013.