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43
SpongeBob SquarePants Movie, both which were released in conjunction with their respective movie
releases;
strong fiscal 2005 performance of SonicAdvance3without a comparable game released in fiscal
2006;
nine fewer SKUs released in fiscal2006as compared to fiscal 2005 andan overalldecline in the
Game BoyAdvance market dueto the introduction of DS andPSPintothehandheld video game
market;
partiallyoffset by a 21% increase in sales of catalog titles, mainly GameBoy Advance Double
Packs.
NintendoDual Screen Net Sales (in thousands)
Year Ended
March 31, 2006 % of net sales
Year Ended
March 31, 2005 %of net sales % change
$32,855 4.1% $3,1100.4%956.4%
In fiscal 2006, net salesof videogames forDS were primarily driven by the release of Zoo Tycoon,
SpongeBob SquarePants:Yellow Avenger andThe Incredibles: Rise of the Underminer . We released eight and
onenewSKUs in fiscal 2006 and2005,respectively. Netsales increased by $29.7 million in fiscal 2006 as
compared to fiscal 2005. The increaseis due to theincreasednumberoftitles released in fiscal2006 as
compared to fiscal 2005.
PlayStation Portable Net Sales(in thousands)
Year Ended
March 31, 2006 % of net sales
Year Ended
March 31, 2005 % of net sales % change
$29,406 3.6% $ —% —%
In fiscal 2006,net sales of videogames for PSP were driven by the release of WWE SmackDown vs. Raw
2006. We released four and zero new SKUs in fiscal 2006 and fiscal 2005, respectively.
WirelessNet Sales(inthousands)
Year Ended
March 31, 2006 % of net sales
Year Ended
March 31, 2005 %of net sales %change
$36,112 4.5%$24,613 3.3% 46.7%
Wireless revenues consist of sales of wireless games and other content such as wirelesswallpapers and
ringtones. PriortoDecember2006 we also derived wireless revenue by providing infrastructure services for
the delivery of wireless content and entertainment through our controlling interest in Minick Holding AG
(“Minick”).
Wireless netsales increased by $11.5 million in fiscal 2006 as compared to fiscal 2005. Our product content
for wireless devices grew significantly in fiscal 2006 over fiscal 2005. Theincrease in wireless netsales
reflectedsales of Star Wars,SpongeBob SquarePants and NFL based content,aswellasthe continued
growth in theinstalledbase of data enabled wireless handsets with game capabilities.