Nintendo 2006 Annual Report Download - page 5

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As a result, one of these titles, Nintendogs, has sold 6.65 million copies globally
in the last fiscal year. Also, the total sales of the two Brain Age (Brain Training)
titles and Big Brain Academy are 5.1 million units in the Japanese market alone. These
software are being enjoyed by older demographics and female audiences, as well as
traditional game players. Simultaneously, Nintendo created a free, safe and easy-to-
use wireless gaming service exclusively for Nintendo DS called, Nintendo Wi-Fi
Connection. The rapidly expanding popularity of our service is also contributing to
the expansion of the gaming population.
Nintendo will continue to leverage our exceptional strength, which is derived from
the combination of our world-class hardware design and our unrivalled internal
software development teams, to accelerate market expansion by creating software
for an ever-expanding audience, and intuitive hardware like the Nintendo DS and the
upgraded Nintendo DS Lite. In the home console market, Nintendo will launch Wii
and establish a new standard in game control using the unprecedented Wii Remote,
which will make game control intuitive for all. Wii also features WiiConnect24, which
allows Wii to maintain a wireless connection, with extremely low power consumption,
even when the Wii system is not in active use. Nintendo will encourage Wii users to
turn their system on every day by delivering a new experience each time the system
is used. This will be yet another method to help Nintendo expand the video
game population.
From Wii to DS Lite, Brain Age to Mario, Nintendo is committed to providing video
gaming experiences that are enjoyable for everybody in the household.
Satoru Iwata
Nintendo Co., Ltd.
President