Digital River 2008 Annual Report Download - page 8

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Games
We exhibited strong momentum in 2008 in this multi-billion dollar market, expanding relationships
with key industry players and winning new clients. Our suite of services—catalogs, subscriptions,
pre-orders, support for digital and physical fulllment, “try-before-you-buy” options, and
merchandising and marketing solutions—oers clients multiple ways to monetize their products.
In 2008, we grew our relationships with some of the biggest names in the business, including
Electronic Arts, Atari, Capcom Entertainment, Prima Games, a division of Random House Inc.
and Wizards of the Coast, a subsidiary of Hasbro. We also continued to add new business,
expanding our client base through contracts with Aspyr Media, NVIDIA, Smith & Tinker and
Square Enix, Inc.
In 2009, we will continue to monitor the changes taking place in the PC game industry as
digital downloads and gaming communities gain popularity. We will explore a broader strategy to
help game companies build both critical new revenue sources and more engaged and sustainable
relationships with players of their games. We plan to oer more new products, cutting-edge
solutions and services, and build industry partnerships to capitalize on our momentum in this
dynamic market.
GAMES
GAMING
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